This will be my first attempt at submitting anything to the Dota workshop. Any advice or crits would be much appreciated. My first project is an axe for Axe with a Lotus Orb theme. Here's my concepts
I went with Design
#2I decided against the straps working on refinig the design on the right now
This is a quick preview of the colors. I'm curious what you guys think?
Replies
On a side note, this weapon is a pretty cool design. But the flower theme doesn't seem like the best choice for Axe. You have much more freedom on themes when creating a set vs the color palette, but you want to take the hero into account when doing so.
just wanted to say that i actualy rly liked ur first axeshape before the rework,
it had that rly fency and massive blade part that fits great to axe. ofc the crit from
the other guys is absolutly right so, the details on the handle are too filigran and soft
for axe and the colors dont rly work. my advise is (and i have made alot of ingameitem-mimics^^)
that volvo doesnt like it alot, and if u go close to its design u will be 100% not added into game,
so i would take ur former shape and replace the handle with something rougher that fits better to axe.
and for the color i would keep the red gem and for the metal i think dark metal is rly good, even rusty works
- and under that dark and rusty metal there can be some highlight spots made in that gold color,
with a gradient or whatever. so people will see this was a lotus orb axe once, but now its used off and rotten.
just my idea! gl with it!
You may have already, but if you take a look at all Axe's in game items, they tend have a darker gritty color palette. http://dota2.gamepedia.com/Kingslayer_Axe
Edit: One other thing I forgot to say, this axe has a decent amount of texture space so you should be ok, but in the future you might want to avoid details as small as the scales. Most the time they end up to low res and can't even be seen in game anyway. I do this myself sometimes and then regret it...
@Shock Thank you for the tips about item based weapons. I totally get your feedback about the design not fitting axe's personlaity. I am just going to finish this piece as is, so I can move on. I will try to make the texture reflect Axe more.
@Clyptic Glad you like the new direction. I realized as I was making it that the scales may be too frequent and I am prepared to go back and alter them. It's a nanomesh so it shouldn't be too hard to mess with.
Here's my quick and dirty photoshop previs of the color scheme. Trying to stay within the Axe palette a bit more. I may end up making the orb red in the end.
I am leaning towards the 1st of these three options