Does anyone know how to create the scattered polygons shown in the picture under the Modified Normals text in 3ds max? I know that this is from another thread but it didn't exactly explain step by step on how to create the modified version of the object.
Replies
Additionally, those normals were more than likely created using the normal thief script, not the "edit normals" modifier since unless they changed it since I last used it, it doesn't let you do shape matching.