Does anyone know how to create the scattered polygons shown in the picture under the Modified Normals text in 3ds max? I know that this is from another thread but it didn't exactly explain step by step on how to create the modified version of the object.
![Image: http://wiki.polycount.com/w/images/thumb/4/4a/SlideNormalThief.jpg/300px-SlideNormalThief.jpg](http://wiki.polycount.com/w/images/thumb/4/4a/SlideNormalThief.jpg/300px-SlideNormalThief.jpg)
Replies
Additionally, those normals were more than likely created using the normal thief script, not the "edit normals" modifier since unless they changed it since I last used it, it doesn't let you do shape matching.