I know the artists that graduated from school have the opportunities to get internship at game companies. How about a self-taught artist like me gets any opportunities doing the same thing? I don't mind being paid $10 a hour. At lease that money can cover the fuel and even the rent (I live cheaply). If there is no pay I am still willing to do it for getting experience. Is there any trick? Should I put I that I am looking for internship position in my cover letter.
please help! 3d Masters.
Replies
a degree is only worth as much as your portfolio.
-If that place demands you have a degree above a portfolio, chances are that may not be for you and the quality of work may not be the best.
-The quality of your work is going to speak of your ability, not the school you may or may not have gone to. There are plenty of people I graduated with that couldn't cut it because they simply never improved beyond college.
-Just because you don't have a degree, doesn't mean you're worth less. You are worth as much as what you put in and if a potential employer tries to ding you because you didn't enslave yourself to thousands of dollars worth of debt for something you know how to train yourself for already, chances are that place is also not a good fit for you.
Be humble, be friendly, but don't get jerked around.
One of the guys who hired me didn't even know that I was a Graphic Designer, he just looked at my portfolio.
So, yeah...your skills and work ethic are more important than your degree.
So yeah, it is possible.
Keep in mind that studios aren't going to expect someone who's already at a junior level and up for their internships. If they can get that, its great for them, but what they're typically looking for is potential, so don't count yourself out before you've even tried at it.
i did manage to land a phone interview in my latest application, which i thought went well until they asked me to email them my resume.
i was denied because i didnt have any team experience relating to game development.
they did recommend that i start off in QA in a game studio, get involve in local game jams (no idea what that is), or be involved in my local IDGA (international game development association)
So far ive had no luck, and im just trying to build a more solid portfolio now.
You should do at least one realistic environment with some assets and props. Some hard-surface stuff outside of ZBrush at the same level of quality and you have a job. No doubt! Companies are always looking for very specialized and experienced artists but then they realize that actually its better to have versatile artists because you never know what the next project might be like. Generally most game studios are very spoiled when it comes to recruiting.
btw: self taught and working as 3d artist since eight years now.
@gyuladzsi , i've tried applying all over the country. looks like an indie team might be my only choice at the moment
@defragger yea, my stuff is a bit too cartoony. thats why i decided to give my portfolio a rehaul