Crits & Comments are welcome, though please try to not flood this entire thread. When I need some more expanded c&c I'll probably post it in the appropriate channel
Picked up sculpting again with blender yesterday. Using a picture I took at the Delphi museum of an ornament, I decided to get some sculpting practice. The idea is that I make this thing lowpoly, and tileable.
After some initial feedback from a friend, ( said it look a lot like clay ). I Set out to further refine it, and also tried to make some surfaces more flat and smooth.
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The idea is that I make this thing lowpoly, and tileable.
After some initial feedback from a friend, ( said it look a lot like clay ).
I Set out to further refine it, and also tried to make some surfaces more flat and smooth.