Hello, I'm sorta new to this site and wanted to start posting my work here. I'm still learning and I don't have much but i hope to change that as time goes on. Anyways... Hope you like my stuff!
We're off to a good start. Are these all your creations? Other than the one from Soul reaver did you based them of concepts? Also would be nice to have NSFW warning, with the dicks and all...Anyway i'm sad to hear you won't be texturing them, maybe you'll change your mind once you start seeing other projects here, similar to yours and how great and fantastic they end up once they're fully textured and properly lit.
yeah... I've noticed a lot of people care about this stuff way more than I do, i guess that's because it like their jobs. I just do this for fun. I might post some textured stuff eventually but it probably wont be sculpted stuff. Anyways... I Was messing around with Some hard surface sculpting and made a Space Battle Drone... Thing.
We're off to a good start. Are these all your creations? Other than the one from Soul reaver did you based them of concepts? Also would be nice to have NSFW warning, with the dicks and all...Anyway i'm sad to hear you won't be texturing them, maybe you'll change your mind once you start seeing other projects here, similar to yours and how great and fantastic they end up once they're fully textured and properly lit.
The skull coffin backpack and the guy wearing it are from a game/anime called Gungrave. The harpy looking thing reminds me of something from another game but I can't quite recall which.
Oh, right, I guess I should clear that up. The first two are characters i just made up. The harpy is Sirene from Devilman. and yes the guy with the coffin is from GunGrave. I guess I like doing fan art of extremely obscure stuff.
Breasts and a penis, that's a bit odd. Your latest penis also looks a bit odd, I would say they're distracting, especially since you've put so much detail into them. I wouldn't want to post you penis reference but otherwise they're very cool sculpts. I remember soul reaver, that was a nice game.
Just finished another piece of fan art; the barbarian king himself, Tryndamere. Will post more pics from different angles when Im done rendering them all.
Can we please see a timelapse video, cause I am having the hardest time imagining how you start from this, and end with the barbarian king haha. nice work!
Been looking back at my work from 2016 and realized my posing is kinda shit. So I'm gonna start practicing some more extreme poses. I plan on doing 3 male and 3 female. Here is my first model with a focus on the arms. (keep in mind I'm not taking these to completion.)
So, Stanislav Prokopenko (shameless name drop) asked me to show him how i visualize forearms, he seemed to like my method, so i thought I would share it here.
The forearm can be a pain in the ass to visualize (cause, It's so god damn twisty), so sculpt it in the flat/"supinated" position. as a wedge shaped box. I like to cut a simple line down the center to act as a visual cue. The red line represents where the ulna would be, this is an important landmark to remember when you are looking at reference.
I Use the transpose tools to twist it into the neutral position everyone is familiar with. Once, I've done that the anatomy is super easy l to figure out. always remember that line between the corner of the wrist and the elbow. I hope this helps anyone struggling with the visualizing the forearm. If you have any questions; don't bother asking them cause I won't answer. Just kidding! well... maybe...
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anybody remember the company Glyphx? They did the original lok cgi.
used to be a huge fan of theirs. google em!
here are the different materials, all rendered in Zbrush and assembled in Photoshop.
Seriously, stunning work man
The forearm can be a pain in the ass to visualize (cause, It's so god damn twisty), so sculpt it in the flat/"supinated" position. as a wedge shaped box. I like to cut a simple line down the center to act as a visual cue.
The red line represents where the ulna would be, this is an important landmark to remember when you are looking at reference.
I Use the transpose tools to twist it into the neutral position everyone is familiar with. Once, I've done that the anatomy is super easy l to figure out.
always remember that line between the corner of the wrist and the elbow.
I hope this helps anyone struggling with the visualizing the forearm. If you have any questions; don't bother asking them cause I won't answer. Just kidding! well... maybe...