Working on a small environment piece based on Pandaria in World of Warcraft. It is a small stone walled, bamboo roofed ramen house.
Below is the model I have thus far. I was going to take it into Zbrush for normal maps and then finish in Substance. The plan is a weird mash up of WOW like models and colors but with a more realistic feel to the material. I am not using the Warcraft movie as a reference.
This is a test for me to learn Substance and experiment with an idea I had. I'm debating if I want to bring this into Zbrush at all or just go straight to Substance.
Any critiques, feedback or tips are gladly welcome.
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Please let me know what you think.
https://www.youtube.com/watch?v=SPmHPlcUjRI
Unless you were aiming to make realistic textures?
I do plan to keep working on this more. Been a little busy with moving, but I want to add a stone floor inside, worn grass spots under the chairs, and some more assets to bring it to life more.