Hey all, long time member, been in active awhile. Currently I'm about to
start my second year at Digipen at the Redmond location and I feel I
have improved immensly. Any way, I decided to take this 20 minute sketch
to Maya and here are the results so far!
Renders in Marmoset
Replies
Some UV errors on the basket part and some Normal map stretching but this is the same LP model with a normal map on it, textured in Substance in about an hour and a half Triangle count is at a happy 5980. Texture maps are 2048 x 2048