Latest WIP:
Been working on some assets concepted by Baldi Konijn and decided to turn it into a small environment.
Currently have 3 of the hero props full sculpted and 2 of them have been baked down to low poly models ready for texturing. Next step is to get some walls done and put it into Unreal.
Concept art:
https://www.artstation.com/artwork/3a0yoHave some models uploaded to sketchfab so you can take a look at the bakes. Any crits on my sculpts is very welcome and ill keep this thread updated regularly.
https://sketchfab.com/nickward3d
Replies
Still has a long way to go but happy with it so far. Im open to any ideas people have for the base. Im planning to have some sort of logo surrounded by runes and have it made from pillars and rock but happy for any suggestions that are better.
As always feedback very welcome.
Latest from the tunnel section.
I'm basing this on the assumption that you're aiming for a style similar to this. That's the feel I get from the first three, but not as much from the statue.
I would try more hard edges, cleaner.
Good Luck overall I love this!