Hey guys,
i want to export my landscape out of ue4 as obj and
import it in 3ds max with the materials. the export as obj works but i
don't get a mtl file. when import the obj in max i get the message that
the mtl file is missing. How can i export my landsacpe with materials
and bring it into 3ds max?
thanks
Replies
I googled "export my landscape out of ue4 as obj and import it in 3ds max" (your words!) and got some results. Check out the first hit (answers.unrealengine.com), it's about going to Maya, but it should apply to Max as well. Have you tried the method they mention?