I'm trying the paint directly on mesh function, but the brush size is really small. I turn the size up to 2048, and it looks like maybe a 10-pt size brush in photoshop. A related thing may be that when I import the mesh and start working in 3DO, I have to zoom way out to see my mesh. I exported the mesh as fbx from blender, and it looks the proper size when I import it into UE4.
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