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FINISHED: Lovecraftian Unity game environment

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waikkil polycounter lvl 4
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Hi everyone!

I'm making this small gamedev project to add something to my portfolio. It's a puzzle/room escape game taking place in H. P. Lovecraft's universe. I'm mostly doing this by myself so I felt like it'd be nice to show the progress somewhere and hopefully get some feedback :) Tools include Maya, Max, GIMP, Substance Painter & Unity. 

Right now I'm thinking of adding some dust particles in the air and after that adding the main characters hands to be visible in the camera (Firewatch style). And then there'll be an inventory where you can inspect some items more closely.. Lots to do! Will update here when some progress is made.

Would love to hear your thoughts!









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