so i got sent a bunch of *.uasset files exported from someone else's install. i can't find any obvious way of importing these into a project here on my computer. drag&drop fails, import dialog does not know the file type, migrate function is not applicable... anything i have missed? engine version is matching on both setups.
i had partial success by simply copying them into my project's folder structure behind unreal ed's back but it broke the materials due to different filepaths to the textures. looking for a better way......?!
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this type of stuff would of course be trivial if they didn't save everything in binaries...
thanks!
(not epic)