As the title says, what's the general method for managing materials and textures so you have total consistency? Let's say I'm making a modular road and sidewalk system. How do you keep everything in order?
Just gathering opinions and options from experience. Thanks in advance!
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Also, building things to a set grid is very important for efficient assembly/snapping.
http://polycount.com/discussion/144838/ue4-modular-building-set-breakdown/p1