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Sharing my work from the upcoming game "Styx : Shards of darkness"

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Hello everybody !

This is my 1rst post ever on Polycount ^^

I just wanted to share with you some of my latest work !
Let me know what you think, and if you have any advices because I have plenty of room to improve  :)
I was working as a 3D Environment Artist for 6 months for the game : "Styx : Shards of darkness", develloped by the french studio "Cyanide". Most of my work was to create props from concept to integration in UE4

Here are some images :
If you wanna see more, (coz' there is a lot more !), just visit my artstation here : https://www.artstation.com/artist/trepan











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