They both work nicely. I think the first one fits better with A Space Odyssey but I think there's plenty of other settings the 2nd design would work in.
Thank you, I'm going to go with the first colour scheme initially and then do a 2nd version that might look like the other one. Here's a wip of the detailing phase
You can use some colored stripes or graphics in less detailed areas to drive the texture. You don't have to have high amounts of detail everywhere. I think this is a good place to add color
I wanted to go for that greebled spaceship look, I'll have to see if it looks too busy when I test it in game later! Some more progress, I'll be adding decals and stuff later on
Thanks mate, atm it's using custom paint job mode, phongexponent 75 and phongintensity 40, I will probably try out gunsmith as well, to see which looks best. Small update, added some decals and some inoffensive white LEDs
Started work on the other version from my concept, trying to give it a
subtle striped texture, like it's made from slightly different coloured
plates. I think it's a little too dark atm though, need to make it a lighter grey
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