Zameen [Overwatch Fan-made Character] - Mario Manzanares and Tim Moreels
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Too much awesomeness here... I can't handle it.. sorry... I'm leaving...
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Damn, this is way too cool. Great design, great art.
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Hey, amazing drawing and idea!
BTW, what software did you use for the 2D drawings? thanks! -
Really loving the progression of this!
Keep it up dude, looks incredible.
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@Dennispls Thanks!!
@Pshyco lol, gracias Edgar!
@Montreseur Thank you!
@Galcohen I always paint and design using Photoshop, since I think is the most versatile tool (apart from pen + paper, haha)
Just wanted to thank everyone who gave us feedback or a simple encouraging comment. It's always nicer to create things when you have such a good response! Zameen had a great reception on the internet: Reddit went crazy (5382 positive votes and counting!), people gave him a lot of love on Artstation (87k views!), and he was even featured in Overwatch Central (2:30)!! Thank you!!
Now I can only wait for Tim ( @MadGunslinger ) to blow-up the internet with his awesomeness!!!
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Zameen could maybe use a couple small buckles around the backs of his calves to hold on those shin plates.
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mariomanzanares said:Aaaaand, this is why I love working with Tim
Overpainting the 3D Blockout
After he sent me the 3D art he did, I tried to nail down the design, using his blockout as a ref. Working like this allow me to check if the character will make sense once it is translated to 3D, so it's super helpful to work in 2D and 3D simultaneously.
Next step: Render the final design, yay! -
[HP] Thanks!
@leandrojsj Thank you!
Here's an early wip of the handgun! Trying out quadchamfer for this one!
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Your bakes came out great!!
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@artofmars This is the highpoly, thrown in Marmoset Toolbag 2 ^^
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ahhh sneaky and by sneaky i mean, i clearly didnt use my brain and read, still look great though!
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MadGunslinger said:
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Sweet bakes! Looking forward to the texturing.
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Great job on the bakes, it's all coming together quite nicely!
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Can't wait for the textures!
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@TomGT Thanks! And me too!
@gfelton Thanks! ^^
@Jakub here's a wip!
Alright so I've set up everything and put flat colors under the bakes.
Using Metal-Roughness, but still need to make the textures. As of now, it's just flat colors with the bakes to test how it will look and if I can match the shading.
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Good palette, everything's coming along nicely.
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Sweeeeeeeeeeeeeeet
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This matches the style of the game perfectly
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not sure if it's the lighting, but i would brighten those oranges just a little bit
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@gfelton Thanks!
@Pshyco =D
@artofmars Still need to change some stuff and then do some actual texturing hehe, but thanks!
@Kaine123 Yup, you're right! Some other colors could also be a bit brighter. Thanks! -
It's nice to finally see the model with some colors. Even as just flats it looks great and I think that the shading is spot on. Can't wait to see how much better it will look when the actual textures start to form!
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wow, this whole thing is an amazing project, Blizzard should hire you
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hooooo boy this is getting good
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This is so amazing. He matches the style of the game so well. Blizzard should contact you guys to make him playable
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Nicely done!
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Such an awesome design. Good job! Faved the thread instantly. Can't wait to see the final result and hope to see it in game someday
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@Magihat Thanks! More coming soon tm
@Blade113 Hehehe that would be preeeetty cool to say the least ^^
@Jakub yesss
@Tectonic Thanks and hopefully get better! ^^
@GeorgeCrudo That's probably not gonna work, but thanks!
@Tits Thank youuu!
@ohpleasestopit Oh please stop it 8^) (Sorry I had to hahaha) But no really, thanks!
So I wasn't gonna post this, since I just made it for myself. But I figured this might be helpful for other people too!
Made a screenshot of the character and put him next to actual overwatch characters to see if he fit in.
He kinda did, but there's a lot of subtle changes to be made when you put them next to eachother.
I went ahead and overpainted the render to make him fit better. It's a really helpful thing to do, so I thought I'd post it.
This will be what I'll do today as well as try to figure out of some anisotropic shader in marmoset would work on his beard. Wish me luck!
For an easy compare, put them open in a new tab and switch between the two images
EDIT: Got some feedback from the awesome Dimi Devos aswell, to add some Color variation. (Purples in the orange, blues in the green) As well as to add some graphics, like all characters have. Just did a quick test with some random stuff, so this isn't final, but it works well.
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hair is looking good! don't forget to give the tips of his mustache and beard some transparency/feathering. I noticed a lot of the characters have it (tracer's and zarya's bangs are a good example).
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lol it looks already super sick with just plain colors. That's super cool work, nicely done!!
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Fleshing out real good guys.
Good luck !! -
sweet jesus! I just want to say ... This character is awesome! really like the style and the progress
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looking good you guys!
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Cant believe I have missed this thread, Epic work so far!
one thing ive noticed is overwatch characters sometimes have small dark spots on their skin, look at roadhog for example. might be something worth adding, him being an older man and all. -
Dude! Loving this so far! Can't wait to see more texture progress on him.
I agree with Lotet, adding some moles or liver spots on him would definitely help show his age. -
@Tectonic Thanks! And yeah I tried that. It didn't look great though. Maybe Ill try it again then
@Cremuss Thanks
@dropyhop thank you!
@Rickpwnz Glad you like it!
@jmiles Thanks!
@lotet That is a great idea! I will definitely add that!
@Sukotto Glad you like it and indeed, the liver spots is a great idea!
Been on a holiday this weekend. Currently baking the big gun (Already retopped and unwrapped). The process is pretty slow though, since I can only work on it after work. But progress is progress! Thanks everyone for the kind words and critiques!! -
Looking good! If you wanna be nitpicky; I think some of your bevels in the highpoly could be a bit wider to read better. Especially on some of the squae pieces and the big circular rings, but that really is just nitpicking.
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@lotet Thanks for the feedback! I'll definitely take that into account on future stuff I make!
Here's one of the last WIPs before I post the final piece. Up next is the snake, and a big one: presentation!
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Wow! you guys really nailed that Overwatch style even down to the color schemes perfectly!
If Blizzard would put Zameen in the game nobody would notice it being fan made -
Man think about the bragging privileges "You know that hero there? Zameen? Yeah I made him". *Casual tone*
Haha
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Colored version turned out amazing, cant wait to see this one finished
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awesome job
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Really amazing guys