This is my second work for this contest. (here's the first:
http://polycount.com/discussion/169848/pc-csgo-desert-eagle-space-force)
I love Frank Frazetta and I feel he really defined a look and feel of sci fi and fantasy for the 70s. I'll be doing a Frazetta inspired piece for the AWP
The idea is an astronaut stranded on a planet. Here's the basic sketch just to figure out layout. I feel like the center is the focal point of the weapon since you see it the most the the astronaut will be there...
Reference...
Replies
I think the stock looks cool with it but the only time you'd see it is when inspecting so I thin it's worth having things above the clip where you will actually see it in game. There's still the rocket ship and all that which would be over the clip though. OR I just don't know what the community is interested in haha. Any thoughts on it would be cool
I'm not sure how owners of these designs use them, but isn't it all about bragging and showing off your cool weapon, rather than having it actually visible in-game?
Anyway, it's one of the best designs so far, it should win
Fantastic stuff!
http://steamcommunity.com/sharedfiles/filedetails/?id=685326063