I really liked how Sony presented the game video, with the smaller windows, on the side, showing someone actually playing the game, and the audience reactions. And if it wasn't played live, we got to see the whole video/screen. While I agree, I don't care about the audience, I think all companies do it to prove actual crowd reactions, so people don't accuse them of canned applause
Agreed... I feel like they are populated with fanboys anyway. It's like a Mac conference, when everyone cheers over the name of a new app, with no idea what it does
Watching Square Enix Presents...my go what are they doing? They promised all this "wait for E3". So far all we got was a horrible on stage demo that made the game look either horribly controling or outright broken, a trailer that was dead annoying. Now it's their own event and they spend the time discussing some cheap side game that feels put together in a week and the box art for some time now....Seriously, they got nothing. Hearing what a "leak" from an Engine dev (all to be taken with a grain of salt) said, that the game currently only runs for about 2 hours on console or aint booting at all and now they basically don't bother to show anything of value (especially fans were concerned about). There i was thinking they go their shit together but man they are damping my excitement.
is it just me or was the zelda stuff they showed rather underwhelming? Like if it was not a zelda game no one would care. It looks like they are aping skyrim and the witcher 3 with a bit of assasins creed style climbing thrown in there, which looked rough and clunky. the art seems like it has the potential to be nice, but everything looks muddy as hell and could easily be acomplished on the last console generation with little fanfare. All the mechanics in the trailer looked kinda gimmicky and janky, and overall just not a good representation of what could be a cool game. To me it just seemed typical nintendo as of late, looking too much in the past and relying on nostalgia to hype their shit up. certainly didnt work for the new star fox which I heard is god awful on just about all accounts.
in fact my biggest impression I got from this e3 is there was nothing really new or innovative in terms of gameplay mechanics in 99% of the titles. I loved the art in god of war, but it looks like a norse witcher 3 in terms of gameplay. Maybe I am just getting bored of video games? I dunno.
Zelda...really wasn't crazy about this magnet thing or their building thing. The view changing to a tronesque bright blue style to give you an idea where to manipulate. Really didn't fit in.
in fact my biggest impression I got from this e3 is there was nothing really new or innovative in terms of gameplay mechanics in 99% of the titles. I loved the art in god of war, but it looks like a norse witcher 3 in terms of gameplay. Maybe I am just getting bored of video games? I dunno.
Did you see Bound? Not really sure how it plays, but certainly looks unique:
I think Zelda will be good, even if they're recycling western RPG mechanics, it will be neat to see how that jives with the traditional zelda gameplay. Also I have a feeling it will come alive on the NX, the bland terrain etc. is probably the result of optimization for the Wii U.
I just wanted to pop in and say congratulations to everyone who contributed to a title shown off at E3 this year! The road up to showing a game to the world can be challenging and time consuming. Keep up the great work all ya art peeps.
Nier Automata, Nioh and The Last Guardian might be enough to tip me into buying a PS4. Nioh and Nier are both awesome looking third person action games, I'm loving the bits of bullet-hell style combat that've been shown in Nier and Nioh looks like it'll scratch that itch for more Soulsy type gameplay in a way that 2D indies really can't do.
Seems you can create forest fires in the new Zelda. Apparently there's also a dedicated jump button now. I never liked how Link was restricted to auto-jump, glad to see they finally changed it.
Seems you can create forest fires in the new Zelda. Apparently there's also a dedicated jump button now. I never liked how Link was restricted to auto-jump, glad to see they finally changed it.
The new Zelda actually looks like it's shaping up to be a really good game, saw a webm from the livestream of someone using an ability to stop time and apply force using the hammer and the force stacked. Once the stop time ability was over the boulder flew away, combined with everything else I've seen and read so far I'm actually hyped for this one. I just really hope they don't listen to the people saying that it's empty, I would for once want an actual open world game that has massive empty areas and not having a dragon show up every 50 meters.
Yea. That is definitely a disappointment. I wish nintendo would buy a studio like naughty dog and use all of their expertise to get some amazing graphics.
Well they can't show the NX version, which will be a launch title, undoubtedly it will look better.
it's not just about fidelity, it's about style too. there's an obvious style shift (in my opinion for the worse) at play here as well. They're not going to have two different art styles between platforms for the same game.
Was anyone flabbergasted by those crowds in Days Gone? I think this is the zombie game I've always wanted, and what I wish Dead Rising was when it first came out . https://www.youtube.com/watch?v=DiHbP_gdfQg
it's not just about fidelity, it's about style too. there's an obvious style shift (in my opinion for the worse) at play here as well. They're not going to have two different art styles between platforms for the same game.
Not sure I see a "style" shift, here's the very first time they showed gameplay and it looks pretty much the same. Now obviously the trailer looked better, but to my eyes its just higher gamma and some better looking grass, that's possibly doable on NX.
Days Gone doesn't look fun to play from the trailer so far. Being alone and shooting all those zombies from some third person perspective with just a gun while also manipulating some doors with nothing much else to see implies one of those chore games. also feels outdated already somehow given the zombie survival theme being overplayed to death (lol)
then again the only ubisoft game to phase me this e3 has been that trek vr thing. Not the right enterprise though, I want the D. maybe they'll make a NCC-1701DLC. It's the only VR game I like this e3 and it's not from its VR, but the whole roleplay-as-a-crew-on-the-bridge aspect that's rarely explored at all, if ever. It's something I've wanted for 20 years now.
The new Zelda actually looks like it's shaping up to be a really good
game...I just really hope they don't listen to the people saying that
it's empty, I would for once want an actual open world game that has
massive empty areas and not having a dragon show up every 50 meters.
They probably just mean they think the game has a lack of environmental/visual variety. Atm the props lack a lot of
detail, and there
doesn't seem to be hardly any types of plant life aside from basic trees and
grass.
Well they can't show the NX version, which will be a launch title, undoubtedly it will look better.
it's not just about fidelity, it's about style too. there's an obvious style shift (in my opinion for the worse) at play here as well. They're not going to have two different art styles between platforms for the same game.
I agree with some other folk that I wasn't impressed by any of the gameplay or art compared to other games, for the new Zelda, but one thing I was incredibly happy about was the notable style shift compared to what we got in the last one (Skyward Sword). Skyward Sword was the most hacked together Zelda ever, complete with an overworld map that shows the forest right next to the volcano right next to the desert, with absolutely no believable transition inbetween any of them. And let's not forget Tentalus, which was the most uninspired, ripped-right-out-of-Monsters Inc looking thing I've ever seen in a Zelda title.
Breath of the Wild isn't shock and awe by any means, especially when compared to...most other titles these days, but it's refreshing to see a consistent new art/design and a return to being able to travel across Hyrule on your own two feet!
The new Zelda actually looks like it's shaping up to be a really good
game...I just really hope they don't listen to the people saying that
it's empty, I would for once want an actual open world game that has
massive empty areas and not having a dragon show up every 50 meters.
They probably just mean they think the game has a lack of environmental/visual variety. Atm the props lack a lot of
detail, and there
doesn't seem to be hardly any types of plant life aside from basic trees and
grass.
Most of the time people I asked mentioned that there didn't appear to be enough to do.
So Square Enix is all over (my god 3 days with livestream not saying much at all). What started to feel like an unorganized desaster (Stage presentation and trailer) turned out really fantastic with the footage tabata has shown live and a lot of good information in the last Q&A. The end of the Titan summon, This Venice city and the Car Transformation were quite something. As long as they can put it all together now, there is quite something coming up.
That looks like a fun idea, 3rd person bullet hell basically, very tricky to get the camera right for the whole game! Im sure some people would love that, its definitely not for me though - I suck at those sort of games.
The shadows and lighting in Nier:Automata were absolutely gorgeous. The gameplay: action adventure/rpg like devil may cry n darksiders but dem double jumps, anime pose freeze frame melee attacks and the use of the flying Bot familiar to float/levitate down direction-ally all particularly remind of Psychonauts!
Replies
It looks like they are aping skyrim and the witcher 3 with a bit of assasins creed style climbing thrown in there, which looked rough and clunky. the art seems like it has the potential to be nice, but everything looks muddy as hell and could easily be acomplished on the last console generation with little fanfare.
All the mechanics in the trailer looked kinda gimmicky and janky, and overall just not a good representation of what could be a cool game. To me it just seemed typical nintendo as of late, looking too much in the past and relying on nostalgia to hype their shit up. certainly didnt work for the new star fox which I heard is god awful on just about all accounts.
in fact my biggest impression I got from this e3 is there was nothing really new or innovative in terms of gameplay mechanics in 99% of the titles. I loved the art in god of war, but it looks like a norse witcher 3 in terms of gameplay. Maybe I am just getting bored of video games? I dunno.
https://www.youtube.com/watch?v=aE37l6RvF-c
I love the idea behind it and the visuals are really cool.
Can't wait! -squee-
Nioh and Nier are both awesome looking third person action games, I'm loving the bits of bullet-hell style combat that've been shown in Nier and Nioh looks like it'll scratch that itch for more Soulsy type gameplay in a way that 2D indies really can't do.
Seems you can create forest fires in the new Zelda.
Apparently there's also a dedicated jump button now. I never liked how Link was restricted to auto-jump, glad to see they finally changed it.
https://www.youtube.com/watch?v=DiHbP_gdfQg
then again the only ubisoft game to phase me this e3 has been that trek vr thing. Not the right enterprise though, I want the D. maybe they'll make a NCC-1701DLC. It's the only VR game I like this e3 and it's not from its VR, but the whole roleplay-as-a-crew-on-the-bridge aspect that's rarely explored at all, if ever. It's something I've wanted for 20 years now.
Breath of the Wild isn't shock and awe by any means, especially when compared to...most other titles these days, but it's refreshing to see a consistent new art/design and a return to being able to travel across Hyrule on your own two feet!
https://www.youtube.com/watch?v=Iq3_phBQA_Y
- http://www.3dtotal.com/interview/825-mind-blowing-e3-trailers-2016-by-3dtotal-staff-playstation-xbox-sony?page=3