I was just curious if any of you guys are going to be attending the Zbrush Summit this year or if you have attended previous years.
I really just want to know if you guys think its an event worth attending as I am thinking about doing a trip this year?
link to event info:
http://summit.pixologic.com/
Replies
2016 should be at least on the same level.
For me watching how the best industry professionals work not only teaches me tips`n`tricks, but helps to boost confidence. That way I know when my work sucks it`s not that I`m doing something completely wrong.
Stupid question, the answer is yes.
They're releasing stuff as a ZBrush 4R8 update and they formally announced ZBrushCore which looks pretty nice for anyone who can't afford the full verison.
Feature comparison between ZBrush and ZBrushCore
http://zbrushcore.com/features
I love how easily the existing one allows you to transform something either along the normal of your selection or in a base axis or even any arbitrary axis, and easily move the location of the pivot.
There are definitely ways it could be improved, but based on what I saw I'm concerned about a loss of functionality.
I think their goal with Core was to make it more accessible to people who are just starting out. The standard transform gizmo, stock projects and feature set are all aimed in that direction. Overall it seems like a good move. I have no regrets whatsoever about owning the full version though.
Pragmatically, I think they got booleans working they wanted and then realized they could make seven or eight more enhancement JUST by building on that system. The new alpha functionality, the ability to continue subsequent strokes around a mesh (woot!), etc. are all built on that one enhancement.
My takeaway is that every year, there's someone who says "Yeah, well they should focus on improving what's already there. Not adding new stuff." and it looks like that's exactly what they did this year. Good stuff.
Granted I read in the thread, zbcore people will get some kind of discount if they want to upgrade to full. But when they do things like have 20% off during the summit, it's not like it really matters.
Zbrushcore on the other hand looks completely worthless. No auto retopo, no uvmapping, very limited texturing. What's the point? Sculptris is a far better option and it's free. I've even heard of some preferring sculptris to zbrush for rough layouts of models and then further detailing in zbrush.
I still do most of my retopo in other apps too, I mostly use zremesher to get sculptable topology on dynameshed clothing pieces. My memory is a little fuzzy but this seems like a pretty similar featureset to what ZBrush 4 originally launched with before the plethora of free updates.
As for sculptris being better and free, you could pretty much make the same case about Blender vs. Modo Indie.
PS. New feature announcement starts about at 08:27:44
Enjoy
Also I know Blender and I know Modo. I could make an entire living room set in Modo, in the time it would take me to build a couch in Blender.