Is there bulletproof way of converting quixel's material library to Painter ?
Some info here
http://goo.gl/3A4LuR, but there is no "Disney GGX" preset ... maybe "Metalness PBR(Disney) or RenderMan(PxrDisney ) and also i've got problems with roughness channel, can we invert specific channels in Fill layer ?
Replies
The Renderman preset is for the offline renderer, Renderman.
To invert your roughness channel just add a levels and click invert.(making sure roughness channel is selected in the channels dropdown)