Hi
I need software that can bake a lightmap as a texture that I can export. something fast and simple; it doesnt need to be very good quality.
Why? I need to do some "de-lighting" of a scanned 3d model - incase you dont know, that means capturing the environment of a 3D scanned object (usualy as a panorama), and applying the inverse of that environmnt map to the scanned model in order to achieve a PBR compatible albedo map.
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