Hey guys,
I'm working on a Gorgon character for a project and I've just started work on the low poly.
I'm looking for feedback and advice about my current topology for the face- I would love a different perspective to see if I am going in the right direction and any advice would be appreciated.
Thanks!
Replies
I decided to scrap most of the topology from my previous post and re-do most of it following one reference closely- I think my problem was I was using too many references. Any more feedback on anything I might have missed would be appreciated!