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[PAID] [UE4] Artist needed for realistic environment rock revisions

polycounter lvl 7
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strLuke polycounter lvl 7
We're looking for a freelance artist to do a revision of several dozen (100+) rock meshes for our game project.

These rocks already have meshes and world space textures. We need geometry added for edge detail via masked textures. We require these models to have their topology cleaned up and the meshes optimized for real-time tessellation and LOD. These rocks have already been placed thousands of times by hand through our levels, so their form cannot change by significant amounts (some variation is fine)

After this work is complete, depending on the skills of the artist, we will seek the production of additional, entirely new rock meshes and textures. 

This work is immediate and will be integrated into the project and downloaded by players within days of the completion of the work.

This is a good opportunity to get actual playable content into your portfolio, and the potential to earn a longer environmental art contract with our team.

Applicants please respond via PM here, or send an email to Strike@Strikegames.net

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