modelHello guys,
I'm researching a bit more the metalness workflow for PBR.
I'm working on a model of my barber razor! I would love to hear any comments or critiques from you guys!!
I found quite difficult to make the the proper bake of the normal map, and still, I had to tweak manually the sharp edge.
Thanks a lot
![:) :)](https://polycount.com/plugins/emojiextender/emoji/twitter/smile.png)
!
![Image: https://us.v-cdn.net/5021068/uploads/editor/bt/w3nrwrq2q4u0.jpg](https://us.v-cdn.net/5021068/uploads/editor/bt/w3nrwrq2q4u0.jpg)
n4uj.