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Learning modern texturing from scratch?

refrag
polycounter lvl 4
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refrag polycounter lvl 4
Hey guys,

I have been learning 3d modelling with blender through this course on udemy https://www.udemy.com/blendertutorial

It is a very thorough course, going through all the important details. And even though it might not have all the tips and tricks in it, i now know the lingo and i can find specific learning resources and also understand and learn from them.

I want to check if you guys know about any sort of resource that has a comprehensive course or tutorial series on how to learn texturing through modern means (quixel suite, substance painter/designer) from scratch.

I'd prefer a single source, but of course it might not be possible to find that. 

Paid courses are fine, i just want a source where i feel like it has a stamp of approval from the community.

Thankful for any sort of help!

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