This is awesome. As everyone else has said the details are spectacular. I think the weakest part is his pose. It doesn't quite match the aggression of his face.
Hello everyone, I have done low res mesh with normal map bake I used substance painter for bake the maps. really i feel its very easy to use and get accurate result in less time now i start texturing in substance painter ...more soon.... here is update
Thanks all BrianDolan89 i used almost 100 000 triangles for the beast and the Pedestal use 5100 triangles its going up 100 polys i 'll be reduce on bottom area
regarding texture sheet i used 3 texture sheet of 4096X4096 for body,armor and wepone + shield 1 texture sheet of 2048X2048 for small accessories 1 texture sheet of 2048X2048 for hair and fur 1 texture sheet of 2048X2048 for Pedestal
My unsolicited advice: I'd start working on a good backstory, one as creative as this work.
When I look at this very impressive work, I'm still left asking, "Where's the relevance to the contest's theme?"
I see the "beast" aspect here, but where's the "beauty" aspect? I see a battle, but what's its story?
On its own, it reads more like concept art from a World of Warcraft art dump than a piece telling a story about his relation or experience with some kind of beauty.
We're seeing some really nice entries in this contest, and since the story aspect is half the contest, judging might come down to small technical decisions like this.
If decisions are close, a less-impressive entry might could have the edge over yours, if they're better able to make their work's story read as more relevant to the contest theme.
My unsolicited advice: I'd start working on a good backstory, one as creative as this work.
When I look at this very impressive work, I'm still left asking, "Where's the relevance to the contest's theme?"
I see the "beast" aspect here, but where's the "beauty" aspect? I see a battle, but what's its story?
On its own, it reads more like concept art from a World of Warcraft art dump than a piece telling a story about his relation or experience with some kind of beauty.
We're seeing some really nice entries in this contest, and since the story aspect is half the contest, judging might come down to small technical decisions like this.
If decisions are close, a less-impressive entry might could have the edge over yours, if they're better able to make their work's story read as more relevant to the contest theme.
MACROW i replied on your queries and i am awaiting your thought on my idea ?
I see the "beast" aspect here, but where's the "beauty" aspect?
in my opinion, there is no beauty-aspect required to make "the beast" work. that´s why they called the contest that way.
@sandy: this is a spectacular piece, must have been an incredible amount of work. and I am pretty sure, that all the work payed off for you, this is the kind of characters, that make the artist grow.
"Don't forget, a person's greatest emotional need is to feel appreciated." Love the way you model this whole scene. I understand the scene and your mind what you want to show to us. Awesome work and superb details. Best of luck
Replies
PRADEEPKHUDIA nice suggestion yes i need to improve lower body pose
TUSHAR very nice point out trying to do something more interesting
this is sooo bad ass i cant stop looking at it.
Thanks all for valuable feedback/suggestion
here is update
feel free to feedback/suggest improvements
LLROBINLL yes you are right i used curve strap brush
I have done low res mesh with normal map bake
I used substance painter for bake the maps. really i feel its very easy to use and get accurate result in less time
now i start texturing in substance painter ...more soon....
here is update
BrianDolan89
i used almost 100 000 triangles for the beast
and the Pedestal use 5100 triangles its going up 100 polys i 'll be reduce on bottom area
regarding texture sheet i used
3 texture sheet of 4096X4096 for body,armor and wepone + shield
1 texture sheet of 2048X2048 for small accessories
1 texture sheet of 2048X2048 for hair and fur
1 texture sheet of 2048X2048 for Pedestal
here is my texture update WIP
When I look at this very impressive work, I'm still left asking, "Where's the relevance to the contest's theme?"
I see the "beast" aspect here, but where's the "beauty" aspect? I see a battle, but what's its story?
On its own, it reads more like concept art from a World of Warcraft art dump than a piece telling a story about his relation or experience with some kind of beauty.
We're seeing some really nice entries in this contest, and since the story aspect is half the contest, judging might come down to small technical decisions like this.
If decisions are close, a less-impressive entry might could have the edge over yours, if they're better able to make their work's story read as more relevant to the contest theme.
cant wait for the final update ............
Here is my Pedestal update
@sandy: this is a spectacular piece, must have been an incredible amount of work. and I am pretty sure, that all the work payed off for you, this is the kind of characters, that make the artist grow.
Love the way you model this whole scene.
I understand the scene and your mind what you want to show to us. Awesome work and superb details.
Best of luck
ll Final Submission ll
THE BEAST LOVES GOD
Story:
Full Frame Shot :
Closeup Shot:
Wire Shot :
Texture Sheets :
Extra Screen Shots: