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[UE4] Ring Gun

polycounter lvl 12
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FullSynch polycounter lvl 12
Hey folks, a couple weeks ago I was browsing for inspiring hard surface objects to model and stumbled across these beautiful ring guns and I fell in love with them.


So I took a crack at making my own inspired by the few designs I could find online. I started in blender for modelling, Zbrush for detail work, and Substance Painter for texturing. Here are some shots out of Unreal Engine:


It's sitting at about:
Tris: 22,022
Polys: 21,819

Had a lot of fun on this one, now it's time to polish it up for the folio. I'll get the map breakdowns and a sketchfab on here soon. :)

Comments and Critique always appreciated :)

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