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Mudbox - black border around AO bake

polycounter lvl 20
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TorQue[MoD] polycounter lvl 20
Hey all, so I tired posting this in the autodesk forums but its really dead there...

I've been using Mudbox for years to render out the Normal and AO for my terrains. Something I've never been able to figure out is that any time you render out an AO in Mudbox (this has been present since 2012) there's a black border around the outside edge of the texture. I've tried adjusting the UVs on the plane so they go right to the edge but this doesn't make a difference. I've also tried a google search but its never turned up a solution. Any ideas what's causing this? 

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