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[UE4] Environment: The Kill Room

polycounter lvl 12
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str8g8 polycounter lvl 12
New year, new project. This is something I've been thinking about for a while, and finally have some time to put it together. The idea is a psychopath's basement, inspired by stuff like Dexter and Seven, and games like Silent Hill. I want the environment to to tell the story of this deranged mind, and hint at the terrible things that have taken place there.

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