Greetings,
I am using Substance painter to texture my models, well at least trying to do that. Recently I found out that using substance designer and publishing those files, I can tweak materials ingame. Altough I got all the files in UDK and it seems to work fine, I have nothing to tweak whilst substance is opened in UDK.
I am curious what nodes you use in designer. I do have textures just want to make em tweakable in designer. Altough I went trough few tutorials there is no video showing how to do this into UDK...
Replies
A substance can be tweaked only if a parameter have been exposed, therefore if you didn't expose a parameter, you won't have any parameters to tweak in UE4. On any node, next to a parameter there a little menu that can be open to choose to "expose" a parameter. You can find more info here : https://support.allegorithmic.com/documentation/display/SD5/Expose+a+Parameter