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Gameplay programmer (Unreal 3/4)

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[AMG]Toby vertex

Salary: £24,000-£28,000 per annum, depending on experience

 

Antimatter Games is looking for a talented junior or intermediate level programmer to join our team. The role is based in our Falmouth, Cornwall office, and will involve working in Unreal 3 and 4 on a variety of projects.

 

Key Responsibilities:

  • Developing, refining, and bug-fixing key gameplay features, scripts and systems in Unreal 3 and/or Unreal 4 based games.
  • Working with other team members to iterate on gameplay designs in a creative and efficient way.
  • Helping to organise and structure our code bases and game systems for future development and expansion.
  • Contribute creatively to all aspects of game development.
  • Work closely with other team members to make sure we create content in a way that’s smart and efficient.


Required Attributes:
 

  • Credited work on at least one published Unreal 3-based title for PC or consoles.
  • Minimum 1 year professional development experience.
  • Demonstrable proficiency in C++.
  • Effective communication and collaboration skills. Good sense of logical annotation and code structuring.
  • Passion for video game development.

 

Beneficial Attributes:

  • Understanding of JIRA and/or Agile software development systems.
  • BSc or equivalent in Computer Science/Software Engineering/Game Development &etc.
  • Unreal 4 experience.

 

About Antimatter Games

Based in Cornwall, Antimatter Games is a young, ambitious studio which was formed from the team that released 2013’s Rising Storm, which won PC Gamer’s ‘Multiplayer Game of the Year’ Award. We have continued to support Rising Storm with publisher Tripwire Interactive, and have contributed to other titles including the acclaimed Killing Floor series.

 

AMG’s team members get benefits including living in a beautiful part of the country where costs are relatively low, flexible working arrangements to suit their needs, and a flat, collaborative structure for creative work. We’re also very keen to help staff develop, encouraging them to train whilst working and always be learning from each other and through self-directed study.

 

Application Materials:

Please include the following with your application:

 

  • A CV of no more than two pages;
  • A link to a portfolio of relevant programming work which clearly outlines your areas of responsibility on the projects demonstrated;
  • A covering letter, explaining your background, what interests you about the position, and why you think you are suitable.

 

For more information or to apply, please click the link here

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