Hello i am going to be creating this environment with the goal of improving my Photoshop PRB texture skills.
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I started with a block out (the red boxes are human scale reference at 1.8m)
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Then i did a simple paint-over for modularity
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Ill show my Current High poly work now.
Air Vent
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Canal Stairs
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Ceiling
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Railing
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Light Unit
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Control Tower
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Walkway Tube
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Walkway Tube Corner
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Walkway Support
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Main Wall
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Main Floor
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Canal
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Floor Raised
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Ill next begin to build the low-poly assets so i can bake down the assets and delve into Photoshop
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