Hello i am going to be creating this environment with the goal of improving my Photoshop PRB texture skills.
I started with a block out (the red boxes are human scale reference at 1.8m)
Then i did a simple paint-over for modularity
Ill show my Current High poly work now.
Air Vent
Canal Stairs
Ceiling
Railing
Light Unit
Control Tower
Walkway Tube
Walkway Tube Corner
Walkway Support
Main Wall
Main Floor
Canal
Floor Raised
Ill next begin to build the low-poly assets so i can bake down the assets and delve into Photoshop
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