Hi! Started working on this shield, first started out doing something that looked more like a demon face on the shield but it looked terrible so I changed it around and went in this direction instead. I'm going in the Diablo 3 direction when it comes to style, so not realistic but at the same time not completely cartoony.
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I like the shield so far, especially the wood. I would say, if you're going for a battle worn look to make each cut/scrape meaningful. Think about how they got there rather than just applying them randomly. It will speak more to the audience and overall tell a better story. I would also add more variation to the cuts and chips in the wood part. Instead of just cuts, maybe the warrior using it deflected a blunt object like a mace or a rock so there are chunks broken out of the shield, leaving splinters. Maybe the warrior isn't just fighting sword wielding humans too. Think of if you were pitted against someone using this shield, how would you attack it? That may give you a better idea of how to add smaller details.
Keep at it! Looking forward to seeing this textured too
I like that you included those lost-and-found cuts across the boards too, it makes it feel real and explains that the shield has defended against different weapon types. If you think about it, very few weapons would leave that very uniform cut mark. It would have to be like a hatchet or something that is designed to do that. So maybe have a few cuts that are pretty deep, and then look at different axe heads to get an idea of what shapes they would leave behind when striking the shield, because the ones currently on yours mostly look too uniform in regards to length, width, depth.
You're definitely on the right track and I hope my ramblings made sense haha. Keep at it!