Hello guys,
i tried out today, the ss fast skin in 3dsmax under mental ray and i suck.
I try to have some frozy reflections on my ball and i see, that when i turn on the reflection weight and relfec
tio edge weight and reflection glossiness, the hole render turned white WITH the object? And i mean, ultra white!
Why is that so? And why i cant see reflections? I have put a MR AREA SPOT in front ot the object and it doesnt reflect anything.
I use the standart fast skin material in 3dsmax. Look at the picture:
Replies
Seems to just be reflecting the white backround