Some amazing work going on in here and now's the time for me to jump in.
Inspired by the amazing Bloodborne I want to create a Gothic street environment.
I intend to do the modelling in Maya and detailing in Zbrush then put together and lit in unreal 4. At this early point I am just blocking in some modular assets and gathering reference.
This is my first big project in 3D and I would really appreciate any tips or advice that you guys could give.
These images are the major inspirations
And these are the simple shapes that will form the basis of the scene. obviously this is as basic as it gets but if there is anything you think may help I would love it if you let me know.