[edited 22.dec.2016]
Hi everyone! I'm a programmer, and I have been working on
Curver.
Curver aims to optimize the process of creating clean line-art by implementing an intuitive sculpting workflow. Featuring a small and focused set of tools, working with curves is no longer a chore.
Instead of lots of trial and error, drawing and undoing, Curver allows you to quickly draw lines and then manipulate them into the desired shape.
Here is an older video. Some things have changed since. A newer video is in the making.
https://youtu.be/UOUsX1SPCf8
There are A LOT of things to do before it's finished, but we'd like to invite you to use the beta now.
Curver is still in development, but you can get immediate access and get involved right now! Provide feebdack and join discussions to help us evolve Curver into something truly unique and solid.
Looking forward to hearing from you! All feedback is welcome.
-Amro
http://code-section.com
Replies
I tend to find the current and widespread approach to digital lineart to be quite frustrating (involving so many undos for line correction, and constant zooming in/zooming out to fight the lack of precision of current input devices). Your unique approach seems way more natural and elegant. Can't wait to give it a spin
I'll try the beta later this week if I can, i know a number of friends who would love this.
Sculpting lineart like that however sets this tool way apart from any other program i've seen. Keep up the good work
peteed1985 : Sketchbook was one source of inspiration, yes. A simple clean interface fits nicely for a tool which aims to focus on one single task. Thanks for the encouraging words!
I have provided access keys to all the people who have applied thus far. If you haven't received yours, check your spam folder.
Does it export in psd ?/ does it contain layer ?
If you had applied already before this post but have not heard back from us, kindly check your junk folder - we have responded to all applicants.