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[PAID] 3DS Max Artist: Freelance FumeFX Job

I'm seeking a 3DS Max artist for a relatively simple job of simulating and rendering a large-scale smoke plume evolution in an urban environment using the FumeFX plugin.  I'll be providing a *.max file of the urban environment.  The model is already set up to use Mental Ray; should you prefer working with V-Ray, the conversion is straightforward as there are few scene materials.  I'll also be providing some examples of the desired plume appearance.

If you're interested, please PM me.  I'll provide my contact information and answer any questions that you might have.

Anticipated job duration: 5-10 hours
Accessibility: Email or Skype
Compensation: Negotiable
Software: 3DS Max 2014 (or above), FumeFX 3.5.1 (or above), V-Ray 2.40 (or above, if necessary)
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