I've been working on modeling a Type 59 for my portfolio. It's the most detailed model I've worked on up to this point in my education. I think the model came out pretty nice but I'm struggling with the UV's because it has so many pieces. Any feedback would be very helpful.
I've been using the World of Tanks HD models as inspiration for this project. I believe they use a separate texture piece for the Hull, guns, turrets and wheels as well as the texture page for the tracks. I don't know if that would be a bit excessive for my model though since it only has one turret and gun. But would a texture page for the turret and gun and another for the hull and suspension work? So far,
I've tried fitting it all on one texture page and even using a 4096, the normal map I baked looked terrible. Thanks in advance for the help!