I decided to post as I believe here's the place I got the biggest chances of a good answer.
I'll cut to the chase, I want to texture my character's hair. Previously I was doing it by hand, meaning with PS I layed out the shadows, midtones and highlights and then make an alpha map. This time though I got so many hair strands (planes) and doing that would take A LOT. I imagined there should be another way.
Here are some shots of my character.
Here are the UVs of them (I also have some other stuff unwraped but detached them for the pic), not sure if that's the correct way of laying out hair.
As you can see painting them by hand would take hours and hours, I believe it's a waste unless there's no other way.
I am quite new to the 3D world so anything you have to say is really welcomed, thanks a lot!