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Characters, for character artist portfolio

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  • PeteDeee
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    PeteDeee polycounter lvl 3
    You should totally make a tutorial on how to sculpt these folds, i've tried hundreds of times and mine always come out flobby and soft... just cant get that nice neat, sharp look.

    Loving how the piece is coming together, but i think you should look closer into the tattoes and hair. The hair currently looks like grass sticking out of the character's head, it needs an extra layer on sides to actually make it look like its /\ trimmed. Also it looks like the eyes have simple oval shape(might be just an angle)

    Bottom eyelid of eyes has an S shape that I feel like you've skipped


    Also you should either make her iris bigger, or lower the upper lid and silghtly rise lower, because currently she has a suprisied dumbo mombo emotion on her face, its likely due to a visible white line between the iris and lower eyelid.

    Also it might be good idea to reduce the tattoo opacity to 80-90% so it looks like it blends within the skin, atm it looks like it's glowing from the inside

    I find FarCry's Vaas to be extremaly good example of irokez in game render and in game
    http://2.bp.blogspot.com/-NvQqgPj9zRg/UVG7n6tnKgI/AAAAAAAAAZQ/VitugxHl-k4/s1600/11.jpg
    http://www.zbrushcentral.com/attachment.php?attachmentid=321496


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