Right on schedule *record scratch* Valve has released the Day 3 Winners for the Dota 2 Polycount Contest -- this time announcing four winners instead of three. We now know 10 of the 11 contest winners, with tomorrow bringing the announcement of the Grand Winner!
For full details on the 4 winners, along with Valve's critiques & reasoning for the winning choices, head on over to the Dota 2 Blog.
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I'd imagine some of those "Epic" sets may have had those problems.
I know I am one of the winners and this may sound biased, but I think Valve made some very good choices for winners. There were over 100 entries and only 11 places, some of the favourites were always going to miss out.
Congrats to the other winners, I look forward to seeing the grand champion tomorrow!
As for the finalist? It's a tossup between rider of the storm and warlock me thinks
Either way, I think the really epic sets will end up in the game anyways. I'm betting on Storm Rider as the last winner but who knows...
I'm throwing my hat in for the Grand winner tomorrow. Either Phantom Lancer/Ancestor's Pride or Lone Druid/Vicous Krait.
I know Rider of the Storm is right up there but i wanted to go with submissions that were a little less obvious. Can't wait to see who the big winner is tomorrow. Congrats to the latest 4 winners great work guys.
Congrats to the new 4!
and to join in on the discussion, detail and readability is probably the problem with the epic sets,
to look kicking ass awesome in their presentation bc it's up close with high res textures,
but for Valve it's probably more important how they read in action!
anyway, only grand winner left on my list is the Rider of the Storm,
but since Valve is keeping this very exciting and surprising, who knows!
can't wait, that's for sure!
Don't get me wrong, I'm not saying the winners didn't deserve to win, it's just that there is so many other awesome sets that deserve at least equal recognition. Congratulations to all the winners and I'm gonna be on the edge of my seat for the grand winner tomorrow!
And really pleased to see valve making such a strong statement about what they want to see submitted to the workshop. Will be a big help moving forward with future workshop items.
Again thanks you guys and thanks to valve!
As for the winners, something that's really hard to guage is how these sets look and work in the game while interacting with the other characters, spells, animation and collision etc. There isn't a simple 1-solution fits all type scenario. Until you can play the character within the context of the game to get a sense of which one enhances the gameplay experience.
There's also been a very steady 'rhythm' of detail and accentuation of the silhouettes and readability the winners all seem to uniformly have.
There's going to be a LOT if conflicting opinions on these selections. Heck, the most popularly voted pieces and sets have been notable omissions. But Valve has also stated they will likely make it into the game eventually (maybe a future 'PolyPack 2 kinda thing).
Be happy for the winners. They put a lot of hard work into their entries, and Valve was awesome enough to even create a game that gives an opportunity like this.
Well said JacqueChoi!
Congrats to the day 3 winners, very inspirational stuff! Well done!