So it's mid week, wishing it was Friday already. But to make things a little easier we have some lip smacking goodness for you.
More after the jump.
It seems to be common knowledge that getting your models into the Source Engine can be somewhat of a trying task. How would you like a tool that will help smoothen that process some more?
Polycount newcomer shawnolson stormed into Technical Talk and dropped down Worm Wall Model Tools for 3D Studio Max, focusing on exporting meshes for the Source Engine with a bunch of automated features too:
https://www.youtube.com/watch?v=57I5TbCDCyY
Have a play and provide Shawn with some feedback, as it's always a pleasure seeing these kinds of tools pop up that help us artists to showcase our artwork without much fuss.
Now that the technical stuff is out of the way. Check out the trailer for Paths of Hate by Damian Nenow! This short is so well executed and filled with style that oozes awesomeness from the first to the very last second.
I was impressed with just a single minutes worth of footage that I can't wait to see the final thing!
Replies
much appreciated shawn!
and thanks polycount for showing him to us!
l8s
Also it's great to see some Source engine tools built into apps, it always seemed to me that far too much Source model creation relied on weird archaic text files and unnecessarily complex procedures - nice that someone thought of simplifying it for everyone