Hey All, I am working on this m4 Carbine as an addition to my portfolio, and to better my Modelling and texturign skills. I am workign primarily in Maya, but I also ahve access to Max, zbrush, and mudbox. I thank all who take the time to review and critique my work here.
currently I am at 3185 tris.
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Get more reference images, higher resolution photos are your best friend. Here's a starter pack: http://deicidenbf.thanez.net/ASSAULT%20RIFLES/
Here's a parts list: http://m1carbine.org/gallery/18_14_08_12_12_12_46.jpeg , this + google images can give you every reference image you would ever need.
I highly suggest starting over once you've found a better ref to base all the model's proportions out. Something like this : http://www.thespecialistsltd.com/files/Replica_M4_TrickedOut.jpg Keep in mind that the thing is made up out of lots of different parts all attached together in some way, so modeling each part separately is going to be the most accurate reproduction.