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The wonders of technical art (Unreal Engine)

grand marshal polycounter
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I thought I should share this here instead of the Technical talk section, because its showing art too, and some solutions that can show up in specific cases in games.

Here I'm showing my experiments, solutions for technical questions that I used in various personal or group projects. Also my way learning as a technical artist...

Later I'll upload some images too, especially after request, but first, here are some short videos about interesting materials, lighting solutions, and game design implementations.

Hope you'll enjoy it!

My Youtube channel, which gets updated frequently:


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