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maya 2015 read exr texture sequence

pem
pem
Hi
I'm reading an exr image sequence (16bit floating point) using standard texture file node in maya 2015.
(exr are rendered using maya 2015 hardware render 2.0)
I can see the texture in the maya viewport (applied using a standard surface shader to a plane) but I always get this warning:

// Warning: Failed to open texture file /folder/folder/filename.exr

do you know why?
how to fix this problem?

(I need exr 16f precision to apply a correct 3d colour LUT using MV 2.0)

thanks
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