Hello folks, I've been looking to find a tutorial on creating net in zbrush (a good example is the one that is on the Predator) but I couldn't find anything. The only solution I could think of was through mask extraction + transposing for a believable effect but I am not really sure if that's an efficient method. What do you advise?
Replies
http://docs.pixologic.com/user-guide/3d-modeling/micromesh/
Thank you! I guess that's the most relevant approach.