Working on my concept for a tower floor - "Happy Forest Shrine".
The idea is basically a natural shrine hidden in a grove. Aiming for a cartoony/stylized feel. Thinking of very simple or hand painted textures, but quite a lot of polys to get soft edges.
Any tips, technical reference, or random comments would be cool! Think I need to work on the concept a bit and clean up. Possibly alter the white tree to make it more interesting - Maybe some flowers or form it into the shape of a creature/person?
Thought I would jump into some 3D straight away.
Keeping the texturing very simple and low-spec
Gonna try using a lot of polys, even though aiming for a stylised kind of feel
Sort of making it up as I go & experimenting