Hey all, I'm trying my hand at making stock game assets for devs to buy.
I'm trying to find good guides and articles to get me familiar with the best methods and practices for preparing and selling assets for the best revenue.
I'd appreciate tips as well.
Actually I remember a cool article somewhere that had graphs that represented the most wanted types of assets and the most common available. I don't know where that article is, but that or something like that is most likely to help!