Hey guys, so I have this doubt on how to copy and paste skin weights on a specific vertex to another mesh vertex that contains the same bones on skin.
I have a character sliced for dismemberment and looking to weight the seams vertices with the same weight. I've previously skinned the mesh before slicing and used skinwrap, but still not perfect, need to tweak the seams!
Please help! copy and paste values on weights table sound too stupid
Replies
Skin that one, and use Skin Wrap > Convert To Skin on the parts.