I have recently started a project of designing a house in Maya where the display has gone a little bit "quirky" and the polygons aren't rendering properly. This is the first time I've noticed this happening and wonder does anyone know why this might be happening. The little errors are rather annoying and seeing as Ill be working on this for a few days Id rather not be looking at it constantly.
Replies
To fix your problem, select your perspective (and other cameras) from your Outliner and adjust the Near Clip Plane value. Sometimes setting it to 1, .01, or .001 can fix it depending on the scale of your objects.